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Horizons de Spirit Island
FrenchTags:
- Age of Reason
- Environmental
- Fantasy
- Fighting
- Mythology
- Renaissance
- Territory Building
- Action Retrieval
- Area Control / Area Influence
- Automatic Resource Growth
- Campaign / Battle Card Driven
- Co-operative Play
- Events
- Hand Management
- Modular Board
- Set Collection
- Simultaneous Action Selection
- Solo / Solitaire Game
- Variable Player Powers
- Variable Setup
- Components: Control Boards
- Components: Map (Continental / National scale)
- Components: Wooden pieces & boards
- Spirit Island
- Age of Discovery
- Solitaire Games
- Colonial Theme
- R. Eric Reuss